Showing posts with label Clash of Clans. Show all posts
Showing posts with label Clash of Clans. Show all posts

Wednesday, April 29, 2015

How to fix Clash of Clans

I hear lots of conversations about Clash of Clans given a unique situation I am in:  I belong to a 5 clan family of clans that further has three more clans that are family by marriage if not by blood. There is a ton of (fairly) well thought out chat because 15-20 of the 200+ member are either podcast hosts or frequent guests of podcasts.  Couple that with the fact that after about 6pm all I have to do right now is run, eat, or Clash.  It should be noted that if there was no update to the game for the next year, I would still contently play.  Here are my suggestions on how to “fix” perceived problems in Clash of Clans:

Allow Clans to set up planned war matchups


Completely ruled out right?  Yeah, so was changing your name.  Looks like completely ruled out doesn't mean what I thought.  The main argument on why this can’t happen is the obvious issue with clans colluding to “game the system” and dump loot and experience to develop a “Super Clan”.  Fixing this is easy, make it only about glory.  Here is how I see this working:
  • Clans decide they want to fight.  We now all have this nifty clan tag so just put a field on the War Button push screen where you opt people in where it can be entered.  Plan at time to push the button and, when pushed, the system will look for planned matchups for 5 minutes before looking for a random.  
  • No XP is earned (earnt?) for planned wars.  
  • Either no or very little loot is earned for a planned war.  Max I would entertain would be reimbursement of army costs for the winner.  That way you get incentive to win.
You’re welcome Supercell.  Just send me a hat OK?


Fix the AI


I don’t mean a massive change to all troops.  Hogs, Giants, Balloons, Hounds, Golems, and Goblins are fine.  It’s the troops, and especially heroes, that don’t have a favorite target that make players want to throw their device in the nearest landfill.  Two small changes will fix this in my opinion:
  • Troops with no preference on target should attack the target that gets them closer to the Town Hall.  I’m absolutely OK with troops attacking the closest structure, but if there are two targets the same distance from the troop, they should attack the one that get them closer to the Town Hall.  Troops should gravitate toward the strategic objective.
  • This one is even more important and I would argue should supersede the above.  Troops should attack the defense that is killing them before one that is not if the distance is the same.  I could argue nothing is more frustrating than a dragon that chooses to take out an elixir storage rather than the Air Defense that is wrecking it. 
There are other issues that I hear about, such as using heroes in Clan Wars even if they are upgrading but I’m fine leaving that the way it is.  I do not think there is a loot problem.  I don’t care about modding, as I don’t think it is nearly as prevalent as reported.  I also think some of the clans that complain the loudest probably have modders they aren’t aware of or look the other way on. 
 
Leave a comment if you agree or especially if you disagree.

Wednesday, December 3, 2014

Clash of Clans Base Update

My farming base:

  • This is the hybrid version of the Ringus10.  It is pretty good at protecting loot.  A solid attack will take 2 or three storages.  I change my multiplayer base often.

  • My war base is the SuckerHole 2.0
  • Shout out to mike in COC University - who as you can see didn't one star me.

Sunday, May 18, 2014

11 Days of BARCHing and BAMing

I've got 11 days until my current crop of upgrades is done.  This will mark the end of defensively upgrading my town hall 9.  After that I'm going to work on upgrading walls and heros until I jump to TH10.  While I wait for my upgrades I'm going to exclusively BARCH and BAM. So far it's going great and I am going to post progress over the next few days. 


Thursday, March 27, 2014

Clash of Clans Update


It's been a while since I've updated on Clash of Clans.  Since my last update I've left the Wrecking Crew due to drama and joined Bad Rabbits.  Currently we are in the Spring 2014 Trophy Push and ranked 284 in the world.  Go us!

Tuesday, October 8, 2013

Progress on walls

That's all raiding folks. No buying gems here. The next wall upgrade is 200k per section. Not looking forward to that grind. All this is prep for upgrading my TH to level 8. 

Sunday, October 6, 2013

Clash of Clans

Clash of Clans is my new crack. It is a game that forces you to employ short and long term strategy. It also teaches patience unless you want to spend a ton of money. Right now I am upgrading walls. I'm taking all those golden squares and replacing them with stronger, purple ones. Because I have nothing better to post, I will post daily progress.